Falling Forecast
Cross eight forecast beats, collect at least FIVE stars and finish in the RIGHTMOST exit lane. Every move or Wait advances time: walk one lane, or Dash two lanes for one stamina. You start with two stamina; every third star restores one (maximum two). Falling blocks occupy their announced lane for TWO beats, so the previous hazard still matters. The next two hazards and stars are visible. A collision ends the run; plan your dash reserve and final position.
Controls & scope
Tap the board or named controls. Tab and Enter/Space operate buttons; R restarts. The game-specific failure conditions are described above; terminal results lock input until Restart.
This is an original compact mechanic study, not a copy or full reproduction of the reference game. Research and scope are documented in README.md.
Original code & procedural visuals · Private local collection